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Post by cwm3 on May 26, 2003 14:19:16 GMT -5
This is a vaguely amusing game involving Count Olaf's pathetic disguises and plans. Basically, you lay it out like this:
Scenario: Where the Bauds are, and who's looking after them. You can make a place/person up.
Disguise: What disguise he's going to try and use to snatch the fortune.
Plan: How to get the carer out of the way, followed up by the main plot, step by step, e.g. 1), 2), 3) etc.
Assistant: Who's going to be helping you, how, and what their temporary alter-ego will be. You don't really have to do this part.
How It All Goes Wrong: Of course, the plot is somehow wrecked at one stage. By Violet's inventing skills, Klaus's knowledge, or even Sunny's teeth, you've got to work out how it flops.
Deaths?: I'd prefer you not to do this part. These people have lives to live! But if you really must, write out the cause of their death, and which stage they died at.
Escape: How you, well, escape after the plan goes pear-shaped, really.
I'd give you an example, but I think it's pretty clear. Have fun!
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Post by MoonyGirl21 on May 26, 2003 16:05:01 GMT -5
Nooooo!! it's not pretty clear! What is the whole point of this game? Are we just writing our own addition to the collection of Baudelaire misfortunes? I'm confused!
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Post by cwm3 on May 27, 2003 4:04:18 GMT -5
Honestly! I don't really think it gets more clear. And you've got the basic outline. There's where the children are living and their guardian, you can make something up for that, his diguise, his plan, including getting the carer out of the way, who's going to be helping you from your theater troupe and how, how it all goes wrong, who dies, if anybody, and how you escape. I might as well give the example for Miserable Mill:
Scenario: Working at Lucky Smells Lumbermill.
Disguise: Shirley the secetary
Plan: Hypnotize Klaus, make him do so many accidents that they are sent to live with you.
Assisant: Mr. Long Nose, as Foreman Flac--er, whatever it was again.
How It All Goes Wrong: Klaus is unhypnotized by Violet, and Klaus continued to move Charles out of the way with an invention.
Deaths?: The hypnotizer, Dr Orwell, after Sir's entrance causes her to step into the path of the saw.
Escape: Throws book through window and jumps out.
Clearer now?
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Post by cwm3 on May 27, 2003 14:12:07 GMT -5
I'll use a made-up one (including place) now: (The title will be the Catstrophic Campsite)
Scenario: At Codhill Campsite, still on the run, and nobody knows they are there.
Disguise: Chief Campsite Inspector Dupin.
Plan: 1) Bring a tent down on 0ne of the orphans. 2) While said orphan is in shock, grab orphan. 3) Reveal other two orphans. 4) Allow them to escape, but keep the trapped orphan as a hostage till they give up the fortune. 5) Kill the orphans.
Assisant: Esme Squalor will 'replace' the old campsite owner, and will also be there to ensure that one of the orphans is lured into an empty tent. The hook-handed man will play the part of Assisant Campsite Director Lucafont, to make sure steps 1), 2) and 3) go smoothly. Not to mention, he'll be sharing the killing in step 5).
How It All Goes Wrong: Steps 1)--3) go perfectly, until Sunny bites Esme, and forces her to let go of the kidnapped one, who is Violet. They all make a break for it, only to be blocked by Lucafont, who the children don't recognize yet, who promptly have his cover blown. He gets flogged later, but nevertheless, Klaus stole a very large tome from the camp's lobby when all was quiet. This knocks him out for a minute, but all three villians continue their pursuit of the orphans, but just as things look like they are going to work for once, they dash into a nearby tourist attraction, a maze, and since it is night, the baddies daren't follow the orphans in, for fear of never coming out.
Deaths?: No.
Escape: Running off into the cold night.
Here's the next book in Imingary ASOUE: The Weird Waxworks.
Scenario: The children run to a fair, use disguises that are barely possible to see through, and take refuge with the wax exhibit.
Disguise: A simple man with a hot dog tray.
Plan: 1) Take a Baud. (Klaus, in this case.) 2.) Encase them in wax to suffocate them--and mix in a little quick-drying cement for good measure. 3.) After they're suffocated, reveal the two female orphans still alive. 4.) Catch them as they try to escape. 5.) Claim that there's been a mix-up, and these are your children, they just look amazaginly similiar to the real arsonist-murderers. 6.) Put on another disguise, go to M.M.M, and withdraw the money from the account. 7.) Kill.
Assisant: Esme will be the new head of the wax tent, with all the other theatre troupe members disguised selling cotton candy, sweets, or hosting games.
How It All Goes Wrong: Sunny and Violet create some breathing-space for Klaus, then get him out, creating a diverson by tipping a scalding hot vat of wax/cement, and escape, with an entire angry fair and theatre troupe, plus very in woman, plus evil count blinded by greed hot on their heels. They finally sneak in the back way to the fair, and make good the chance to escape when all returns.
Deaths?: When the Bauds pour the wax, one of the theatre troupe is burnt then suffocated when it sets in the cold night air.
Escape: Running off with the rest of the fair.
Hey, maybe somebody could write these up into proper stories.
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Post by cwm3 on Jul 30, 2003 6:55:50 GMT -5
Can somebody please enter?
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Post by Frozen Peas, ie: LaurenEL5000 on Aug 7, 2003 15:12:38 GMT -5
Scenario: Baudilaires are in pet rescue center and being looked after by cheif stray-protection lege person
Disguise: as great dane
Plan: um.....uses flea spray to tranqulise violet and uses her to catch other baudelaires
Assistant: poodle called benny
How It All Goes Wrong: klaus reads up on tranwquliser thingies and untranqulises voilet before capture. Benny goes to THE OTHER SIDE and helps baudelaires
Deaths?: NONE
Escape: smuggles into shipment of flea replelent on corse for America
Well.....Thats mine! Not v. good, soz!
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Post by CountQuagmire on Aug 9, 2003 3:01:14 GMT -5
Sceanario: Vaguely Famalier Diary. Being looked after by Marcus the Milkman. Disguise: Mary the Milkmaid Plan: 1- Smash open a container of milk, until rotten and smelly. 2- Alert Marcus about the broken container and when he opens the door, the milk flows out. 3- He has to go home and take a bath, leaving the Baud's. 4- Trap the Baud's inside a fake cow and smuggle them to a bridge. Finally, we push them and fake a will saying that they leave the money to me. Assitant: Bald Man as Laofcuont The Cow. He draws the Baud's to me. How it goes wrong: Sunny bites through the Paper Machie stomach of the cow. Death: Marcus is actually M from VFD and gives his life defending the Bauderlire's from a Flying Sugar Bowl. Escape: While the Bauderlire's are crying, I leave on a bus, as an old woman with Baldy hiddened in a cake for my grand child.
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Post by Misery on Aug 23, 2003 16:03:24 GMT -5
Scenario: The Jukalu Jungle
Disguise: Carlos the Environmentalist
Plan: Capture the Orphans in a Big Net
Assistant: The Genderless Person
How It All Goes Wrong: Sunny Bites Through the Rope, Violet Finds a Large Hole in Which Olaf and the Genderless Person Fall Into, and Klaus Calls the Police.
Deaths?: Dr. Rodriguez
Escape: The Genderless Person Lifts You Up, You Run Away, and You Leave the Genderless Person to Get Eaten.
;D ;D ;D
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Post by DetectiveDupin on Sept 13, 2003 7:17:21 GMT -5
The Mournful Mall Sceneario: Merydale Mall, on the run. Disguise: Vinty, the shop assistant. He has a long blonde wig that covers his eybrow and long boots that he claims the zip is stuck on his feet.
Plan: Trap the Baudelaires in wooden box in the back room over night and get his assistant to buy them the next day. Asstant: Esme,as a normal shopper. How it goes wrong: Sunny bites her way out of the box and the children climb through the vent to get away. But Olaf and his assitants find them hiding out somewhere and Esme pretends to be their mother, to take them back home. Sunny bites off Olaf's boots and it is clear that he's evil. Deaths: Escape: Olaf and Esme escape ina shopping trolley whislt the children su the vents again to get away form all the people who think theyr'e murderers. Do you like?
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Post by cwm3 on Oct 4, 2003 10:55:51 GMT -5
These are all great.
Scenario: A huge ocean steam-liner.
Disguise: Sailor Acolofnut. A huge, comedy-only sailor's hat hides the eyebrow, and a one-piece sailor's suit hides the rest.
Plan: Trap the Baudelaires in the hold, keeping them bound and gagged. Burn two of them to death in the furnace, and keep the remainder to get the fortune.
Assistant: Esme, disguised as the Japanese waitress, Tau Con Flo. Ana Gram is really a white-faced woman with all the powder washed off.
How It All Goes Wrong: Klaus manages to bring the furnace to an end by dropping a waterlogged book he dropped into the swimming pool into it. While cursing, the suit burns from the coal bucket's warm flames, revealing the eye tattoo.
Deaths?: 'Ana' attempts to get into the lifeboat with Olaf and Esme as the immobile ship sinks, but gets the rope tangled around her neck, and when the lifeboat is realeased, she is hanged and drowns too.
Escape: The bauds get a rubber dinghy to row to shore in, while Olaf and Esme have to sail for miles, to a safe place, dragging a dead body with them. ---------------------------------------------------------------------------------------------------------------
Scenario: Freakout Forest.
Disguise: Big Game Hunter Sulaclac.
Plan: Get the bauds trapped in a man-trap.
Assistant: None. Going solo this time, you brave fool.
How it All Goes Wrong: The man-trap backfires, bending over on itself. When Olaf runs to see what's happened, he falls into a pit-trap.
Deaths?: A gamekeeper Olaf shoots at by mistake.
Escape: The Bauldelaires go to a nearby airport and stow away on Flight 12 to the Jukalu Jungle. Olaf escapes by climbing out of the side of the pit, making hand-and-footholds with his gun.
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Post by DetectiveDupin on Oct 4, 2003 11:22:13 GMT -5
(The book is called the Terrible Town) Sceniro: Teressa Town Disgiuse: The mayor, on the phone. Plan: 1) To call the children and lure them to a feild. 2) To bound and gag them, hiding them in a vent. 3) To put two of them on the road and get them run over. 4) To hide the other one on a island to nick the fortune. Asistants: The hook ahnded man to kidnap them. How it goes wrong: It happened to be Mr. Poe that almost runs Klaus and Sunny over and he takes them away. Sunny bites the lock out of the car and they escape to get Violet. Klaus decodes a map to find where she is and they save her. Escape: Olaf steals a car and drives it away. Deaths: The hook handed man dies whilst trying to get in the car but gets run over.
Deaths:
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Post by lemonysinlaw on Oct 4, 2003 12:30:21 GMT -5
Scenario: A chatroom Disguise: The screen name Iluvorphans. Plan: Ask for phone #, since Baudelaires don't know about chatroom rules. Assistant: None. How It All Goes Wrong: Klaus has read up on chatrooms and how they can go wrong, but after he gets their phone number does he remember. Olaf comes to their house, dressed up as a mailman, and almost gets away with it...but Violet has come up with some ingenious invention that latches the door. (WOW!!!! not) and calls the police. Deaths?: None Escape: Catch the nearest bus and ESCAPE!!
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Post by cwm3 on Oct 4, 2003 12:35:16 GMT -5
Scenario: 667 Dark Avenue Forum. Disguise: He hacks into Tragedy's account. Plan: Use some of the plans on the 'Count Olaf Plan Inventor'. Assistant: White-faced women remind him forum rules. How It All Goes Wrong: Tragedy locks him out of the forum just in time. Deaths?: He smashes up the computer in a fit of rage, and thus electrocutes one of the powder-faced women. Escape: Sit and wait, hoping Tragedy hasn't got his ISP. asoue.proboards11.com/index.cgi?board=rpgs&action=display&thread=1065287474
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Post by Skalu on Mar 2, 2004 14:37:48 GMT -5
The Terrible Themepark
Scenario: Working at Krazy Koasters!.
Disguise: Stan the ice cream vendor.
Plan: Trap 2 Baudelaires on coaster tracks and... After that, get money!
Assisant: Esmé as Rollercoaster conroller and Kevin as Coaster technician.
How It All Goes Wrong: Kevin listens to Violet and uses a knot she can untie. Esmé gets called into a meeting thus not being able to stop the Baudelaires escaping.
Deaths: Kevins arm come off and he blleds to death.
Escape: RUN AWAY!
Tell me if you like it!
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Post by Skalu on Mar 5, 2004 13:05:31 GMT -5
Someone post a new one! This is a good thread!
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